
package com.shooter;

import com.badlogic.gdx.math.Vector2;

public class Star {
    private Vector2 position;
    private float speed = 1;
    
    public void setPosition(Vector2 vec){
       this.position = vec;
    }
    
    public Vector2 getPosition(){
       return position;
    }

    public float getSpeed(){
        return speed;
    }
}